The King Likes Towers
The King Likes Towers
Build your tower from random blocks to the specifications of a demanding king. Random blocks appear that you must place to reach the height specified for the king.
Each level provides a harder and harder challenge.
Controls
I only had time for mouse and keyboard sorry
Block Movement
- A - move blocks left
- D - move blocks right
- S - speed up the descent
- W - slow down the descent
Block Rotation
- Q - rotate blocks CCW
- E - rotate blocks CW
Submission for the Godot Wild Jam #73
Theme
The tie into the theme is pretty obvious. Wanted to explore the idea of having a physics based tower builder.
Wildcards
- DID YOU KNOW - The king, will spin a yarn, and tell you about building, people and places, and all about towers. Especially, about towers.
- WARP SPEED - On the list, but I wanted selectable blocks that you could move and warp into the next up selection. Which is also not implemented.
- WILDCARD - Umm.... I'm sure I could squint at the list and come up with something, but I didn't target this one either.
Credits
- Art for the scrolling sky backgrounds: Free Sky Background by Free Game Assets. Used under Craftpix.net License Files
- Font: Font+(Antiquity Print) by SciGho. Used under CC-BY 4.0
- Background Music: Medieval Soundtrack Vol. 2; by alkakrab. Used by permission in itch page.
Could be Better
A list of things that I just simply ran out of time for (not a complete list either).
- Weather effects that might provide some stability challenges.
- Invaders, armies, and other trouble makers
- Other kinds of objectives.
- Sound effects
- Special portal blocks
- Destroy random blocks
- Birds can land and crash into the tower
- Accessibility controls
- Controller and gamepad support
- BUG: special characters got into some of the messages.
- BUG: The objective and level text doesn't update at the right times
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